Open to Work

Hi! I'm
Maxwell
Bondi

A data scientist and UX designer bridging human behavior with intelligent systems — turning complex data into meaningful, user-centered experiences.

Maxwell Bondi
Data & UX Researcher · Designer

M.S. Intelligent Systems
University of Pittsburgh
B.S. Information Science
University of Pittsburgh

Python Machine Learning UX Research Figma EDA

Where Data Meets Design

I'm a recent graduate with dual expertise in data science and UX design — a rare combination that lets me understand both what users do and why they do it, then build systems that respond intelligently.

My graduate research in Intelligent Systems focused on the intersection of machine learning and human behavior modeling. I've led IRB-approved studies, designed and shipped functional prototypes, and built pipelines that transform raw, unstructured data into actionable insight.

I'm drawn to roles where research informs product and data informs design. Whether that's a UX researcher role, a data analyst position, or something in between — I bring both rigor and creativity to every project.

Data & Engineering

Python & Data Analysis
Machine Learning
LLM / Prompt Engineering

Design & Research

UX Research & Evaluation
Figma & Prototyping
UI Development

Projects

Case Studies
Data · UX Research

User Behavior Modeling & Product Fitting for Gaming Mice

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Designed and built an ML pipeline to model user-product fit, integrating computer vision-derived hand measurements with behavioral performance and survey data from an IRB-approved study.

Python scikit-learn OpenCV MediaPipe UX Research IRB Study
UX Design

MEdia — Social Media Discovery App

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Led iterative design from wireframes to high-fidelity Figma prototypes across multiple evaluation cycles. Synthesized research insights and design tradeoffs into a formal process book.

Figma User Interviews Wireframing Prototyping User Personas Storyboarding
Design · Engineering

School Story — AR Library Discovery App

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Designed and built an AR prototype to make Hillman Library more engaging and accessible. Users scan displays and artwork around the library to surface relevant books, connecting physical spaces to reading discovery.

Unity C++ Vuforia User Studies Interview Design Collaborative Design
Other Projects
Design · Engineering

Recipe Tinder — Mobile Prototype

Designed and engineered a cross-platform mobile prototype enabling recipe discovery through swipe-based interactions on Windows, iOS, and Android.

Flutter Dart API Integration UI Development
Data · AI

Heritage Roots — Ecological & Cultural Data Pipeline

Built a pipeline to extract structured insights from unstructured ecological and cultural data using GPT-4o, modeled in a Neo4j graph database.

Python GPT-4o API Neo4j Prompt Engineering
Data Science

Steam Gaming Behavior Analysis

Analyzed a 52K-row dataset to segment player behavior and built classification models (logistic regression, SVM) to understand key drivers of retention.

Python PyTorch scikit-learn EDA
AI · NLP Research

LLM Evaluation for Legal Precedent Reasoning

Designed a benchmark to evaluate LLM reasoning over overruled legal precedents using Supreme Court case triads and an automated fact-extraction pipeline.

Python GPT API LLaMA Dataset Creation
Game Design · Engineering

Mothership — Wave-Based Survival FPS

Designed and engineered a PC survival FPS where a hero must fight off waves of alien crew in a galactic arena, built with iterative prototyping cycles.

C++ Unity Game Design Iterative Development
Game Design · UX Research

GRIDS — Roll & Write Puzzle Tabletop Game

Designed a puzzle-focused roll and write tabletop game where players fill a 9×12 grid with shapes, balancing optimization against constraint.

Game Design User Interviews User Playtesting Concept Documentation

Let's Work Together

I'm actively looking for roles in data, UX research, and design. Feel free to reach out.